Ink Testing Tool
Another spare time project! This one to make it easier to test Ink stories.
TL;DR
I’ve written a command-line utility that:
- Runs your Ink story hundreds or thousands of times (as many as you like), randomly taking choices.
- Builds stats on how often each line of text was visited.
- Creates a CSV report of those stats.
This lets you:
- See if some text is never visited, in which case you almost certainly have a logic error on the path to it.
- Judge how balanced portions of your story are — will less than 1% of your players access a particular line of text? In which case, maybe you need to tweak some values.
You can find it here with downloads for OSX and Windows.
Updated: Adds support for an out-of-content check mode, which specifically hunts out out-of-content errors and outputs a report on them.
There’s not much else to say! If you are interested in another useful utility, you could check out the simple Ink Localiser tool I wrote — it’s over here.
Thanks as usual to the Inkle team for Ink itself, which I use every day — and thanks to Dan Fabulich at Choice of Games for the idea behind this tool.